Bowazon setup




















And even in pvp, that stun lock is going to be just as nasty and dangerous as Mind Blast with no WSG. Bowa might end up being second only to Trapsin in dominance, concerning pvp. Either way, these new breakpoints if not patched, will rewrite the end-game for this guide. Thanks for the info. Edit: There is also bunch of Treachery setups not sure though how they are fare against lack of damage from armour. A couple things to start: Yes, it is easier on a walkthrough to stat as a lightning based Javazon first, and then restat to a Bowazon later when you have the gear.

Normal Difficulty First thing to do is shop a 3os longbow from Gheed. Get 2os helm and 3os armor. Always keep an eye out for the highest DPS javelins and the best shield for blocking that can currently be obtained.

Bowazons need javelins, which are as important as the bow itself. A Bowa should finish Act 1 norm at around lv 18 to If the Bowa is beyond lv 20 when finishing a1, kudos. Act 2 norm is where Bowazon begins to experience problems if the player does not know how to shop gear to keep up.

Begin progressing through a2 until the Bowa reaches lv Most Bowas complete a2 at around lv The Bowa should consider XPing in Tal Tombs before entering act 3 if it is bellow lv 24 when a2 is finished.

Bowas should finish a3 at around lv If the Bowa is not lv 30 before act 4, go back and XP a3 until it reaches lv 30 and has access to Valkyrie, which is important for act 4. Act 4 norm is both a DPS check and a resistance check. Diablo himself is one big fat resistance check.

Bowas should be around lv after finishing a4. Act 5 norm If Bowas have not shopped to upgrade their damage correctly, their damage output begins to feel negligent and useless in a5. However, if the Bowa has been lucky enough to find some drops that other players may want, I highly suggest stopping and taking some time to trade and get a hold of a cheap Skystrike or Riphook.

The Bowa will be headed towards lv 40 by the end of a5. The Bowa will want to at least get its hands on a very small list of gear before progressing into Nightmare if it wants to keep things practical. In fact, this small list of gear will allow the Bowa to play all through the end of Hell, so long as the Bowa is wise with its play.

It is also not uncommon to find some of that gear directly from the norm Baal drops. For those who are diehard single player purists that insist on not trading with other players, alternatively they could keep MFing norm Baal until he dropped adequate Bowazon gear to progress, or they could even gamble bows until one rolled as an exceptional version for a solid DPS upgrade. Just keep in mind that the single player purist approach will take a much much longer amount of time to create progression.

Nightmare Difficulty Act 1 - Act 5 nightmare will be easy if the Bowa prepared itself as suggested in this guide. For those Bowas that did prepare themselves, they now have what they need to progress into and through not only Nightmare, but also Hell diff. Make sure to get kills and XP. The other thing to begin paying attention to is obtaining decent 3os armor bases, and saving Shaels Thuls Lems so the Bowa can build Treachery for itself and the merc.

Also, go ahead and throw out all of the non-physical based damage charms that were being used for norm difficulty. They will be negligent DPS output after Buriza is achieved. What is important for Nightmare and beyond will be resistance on charms. The Bowazon should be around lv 70 by the end of the Nightmare walkthrough.

If it is not, I suggest doing Nightmare Baal runs until lv 70, before progressing into Hell diff. Hell Difficulty Act 1 - Act 5 hell is where the real challenge begins. By the end of the Hell diff walkthrough, the Bowazon should be level 80 or above, and ready to begin working on and building a proper end-game setup. Use any belt you want. Many routes to take here. This should be enough res to get started in the end-game. War Traveler , always the best end-game option for Bowazons.

Yout want to maintain kill speed, defenses, and utility with the affix potential on charms. Just leave him with the PvM setup. Sometimes for people who are very involve in the Zon vs. Bowazon why vitality and strafe?

Made a demo of the budget bowazon setup, to display its efficiency. Faith Merc sucks on Physical Bowazon :scream:. Thank you for this build! Freeze them in place a Strafe them down. You must have skipped down and only read the ultimate end-game setup portion.

As far as all of this: This is a guide for Bowazon, not Frostmaiden. Read the walkthrough bud. It is slow because of 2 things: multi shot got nerfed to hell and e.

Freezing arrow is better for example in cows and chaos With multi shot you can farm more effective in the pits and tunnels the combination works well, but still need very expensive gear to be able to clear an area in an effective speed. Some things to clear up: There is a difference in terminology within the community between what a Bowazon is and what a Frost Maiden is. This is a guide about Bowazon walkthroughs and Bowazon end-game setups, both budget starter into the end-game and elite end-game setups.

This is not a guide about Frost Maidens. The budget build listed in this guide is not slow clear speed.

It works fine for 1 to even 8 player. This guide is not a Frost Maiden guide. Bowazons are not Paladins using Blessed Hammer. You cannot compare Bowazon mass mob damage output to some of the other classes that are notoriously overpowered for single target boss kills, like Hammerdins or Blizzard Sorcs, or Smiters. This guide points out several times that Bowazon is not for single target boss kills, but rather for mass mob kills as it possesses the largest area of effect attack in the game, Multiple Shot.

Bowazons do not deal heavily single target DPS unless they are wearing crushing blow and using something Jab or Strafe. If you want to put an Enigma on a Bowazon, you may as well be playing a Sorc or a Hammerdin and going for single target boss kills.

The only Amazon builds that works decently with Enigma are Javazon builds based around the lightning side of the tree. Even Frost Maidens are bad with Enigma.

Both of these options are viable but not particularly effective. One final option is to skill Valkyrie for a strong frontline tank. However, the High-Budget build is able to clear Players 8 with little difficulty and does not need a meat shield. Skilling Valkyrie also forces you to put points into Dodge, Avoid and Evade which will slow you down each time the animations trigger. There are a lot of differing opinions regarding Windforce vs. Faith in the Diablo II community — and both item choices have merits.

This is a very quick breakdown of the facts:. However, the biggest difference comes from the damage output on bosses. Faith builds require 20 IAS from the amulet slot to reach their 7-frame breakpoint. One other consideration is that Windforce scales much better than Faith from Enhanced Damage — this is quite relevant in parties, where more often than not, a Hammerdin is providing a high level Concentration Aura.

In this situation, Windforce outperforms Faith by a huge margin. Faith builds are more consistent and are better suited for hybrid setups. Faith builds are also able to run an Act II Desert Mercenary which is much more effective at tanking. Without access to charms and high runes, the low budget Bowazon can maintain good attack frames but the damage will be very lacklustre. Having a decent Act II Mercenary and either Valkyrie or Decoy will be very helpful to prevent monsters from closing the distance as you whittle them down.

Witchwild String adds a huge amount of Deadly Strike which means that you can delay putting points into Critical Strike until Faith becomes available.

Later on, use Guided Arrow and put multiple points on it to effectively deal with single targets. As you level, max out Multiple shot and Guided arrow in order to progress with maximum efficiency.

Stats: Have enough strength and dexterity to be able to wear useful gear. Put all the remaining stat points on Vitality. Check out the Amazon breakpoints at the Breakpoints guide. Stat points: The rule of thumb is to put enough points Strength and Dexterity to be able to wear your gear, and all the rest should go to vitality.

For bowazons, you might want to consider putting excess stat points on Dexterity instead if you want to max out your damage. Strafe : If you prefer using strafe for single target attacks, you can max it out instead of Guided Arrow, or you can max out both skills.

I still suggest maxing out Multiple Shot to quickly deal with bigger mobs. Use Multiple Shot to quickly deal with bigger mobs. Impale Hybrid : Impale can deal immense physical damage and can be a very effective skill against single targets. In this build, use a breath of the dying ethereal War Pike or Ghost Spear as your secondary weapon. In case you prefer an Impale hybrid, you can still max out your primary bow skills.

Weapon: Witchwild String socketed with 2 Shael runes. Body Armor: Treachery Eth bugged armor base preferred. Weapon: Insight in an elite two-handed ethereal Polearm. Weapon: Windforce Socket it with shael rune. Switch Weapon: Call to Arms If you can afford it.

Switch Shield: Lidless wall. Body Armor: Fortitude Eth bugged armor base preferred. Weapon: Pride in an elite two-handed ethereal Polearm, preferably cryptic axe.



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